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Nvidia’s Cloud 3D aims to revolutionize the cloud computing model

Wednesday, October 21, 2009
By gaurav bagdi
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" Gaurav Bagdi is a 22 year old part time Blogger, Technical writer. Interested in day to day evolution in the field of technology. He’s the editor of Webketu - Technology Evolves. and owner of NetKetu. You can also catch him on twitter.”

With its new platform called Cloud 3D, Nvidia is hoping to take the cloud model to 3D rendering, rapidly speeding up the time it takes to bring photo-realistic images to end users. What it comes down to is Nvidia Tesla-based RealityServers running iRay rendering software from Mental Images, an Nvidia subsidiary.
realityserver_mental_image_example
On Nov. 30, Nvidia will launch the RealityServer platform, featuring a hardware-based server running on the Tesla RS rendering servers (based on the Fermi architecture) with a minimum of eight GPUs, scaling to 32 and even 100. A developer edition of RealityServer 3.0 software will be downloadable free of charge, including the right to deploy non-commercial applications, Nvidia said.
The upshot for Nvidia is what it hopes will be an attractive product suite for cloud-computing providers and the OEMs, system integrators and software developers that support such hosting companies, said Dan Vivoli, head of Nvidia’s Professional Solutions Group.

RealityServer 3.0 combines a server appliance stocked with eight of Nvidia’s high-end Tesla graphics cards and 3-D Web services software from Mental Images, an Nvidia subsidiary acquired in 2007. The RealityServer 3.0 platform updates an existing Mental Images product line with the Nvidia subsidiary’s Iray photo-realistic rendering technology and is targeted at GPU-based cloud-computing environments, Vivoli said.

Mental Images’ Iray software provides “fully accurate global illumination simulation” via a blending of OpenGL coding and ray-traced rendering achieved with Nvidia’s proprietary CUDA programming language, according to Mental Images CEO Rolf Herken.

The idea is to marry the instantaneous rendering capabilities of the latest graphics hardware with Mental Images’ technology, which is normally used to create “photorealistic” images over the course of hours or days, Vivoli said.

Ubermind, based in Seattle, showed off an iPhone app where it could use images from Mental Images and display the images on the iPhone. The app connects the iPhone with a Tesla RS on the back end and then pulls down an image over the web connection to the iPhone. You can thus get a highly realistic image of a car and then rotate the image slowly so that you can see the car from all kinds of views. With the app, the user can also customize the image, changing it, and see the results on the iPhone right away. (Source – VentureBeat)

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